It’s hard to distinguish the internal from the external in these main titles for video game Gears of War 5, developed by The Coalition and distributed by Microsoft for Xbox.
Santa Monica, Calif-based Elastic produced the game’s opening title sequence under the guidance of creative director Noah Harris. If you feel confused over whether you’re looking at an external, perhaps volcanic, landscape or if you’re taking an internal journey through the human body—well, that’s intentional.
The team created the design and art direction in Cinema 4D, and then completed post-production in Maya CG.
Gears of War 5 was released on Sept. 10.
CREDITS
Client: Microsoft
Agency: The Coalition
Game Director: Rod Fergusson
Cinematics Director: Greg Mitchell
Art Director: Aryan Hanbeck
Producer: Laura Kippax
External Development Manager: Carla Rylance
Brand Manager: Nicole Fawcette
Franchise Narrative Lead: Bonnie Jean Mah
Design Studio: Elastic
Creative Director: Noah Harris
Art Director: Nadia Tzuo
Designer: James Levy
Storyboards: Julian Bishop
Editors: Doron Dor, Rachel Fowler, Andrew Young, Jessica Ledoux
CG Supervisor: Kirk Shintani
CG Lead: Andrew Romatz
2D VFX Artists: Peter Sidoriak, Krystal Chinn, Greg VanZyl, James Gorman, Chris Russo
3D Artists: Jordon Gonzales, Colton Smarz, Josh Dyer, Mike Dupree, Michael Cardenas, Mikey Rodgers, Daniel Jenson, Danka Chiang, Jun Kim, Miguel Salek, Weiyo Sha, Mason Dash, Michael Bettinardi, Chris Meek, Caleb Ollivant, Ariana Ziae-Mohseni, Aemilia Mariani Widoddo, Ian Ruhfass
Previz Artists: Chris Leone, Paulo De Almada, Chris Clyne
Online Editors: Jim Pierce, James Buongiorno
Producer: Ashlie Iacocca
Coordinator: HJ Kim
Pitch Producer: Sarah Gamazo
Executive Producer: Luke Colson
Head of Production: Kate Berry
Managing Director: Jennifer Sofio Hall
Colorist: Paul Yacono
Color Assistant: Corey Martinez
Color Producer: Jenny Bright
Executive Producer: Thatcher Peterson
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